{"product_id":"sonic-flash-flood-sega-genesis-reproduction-video-game-cart","title":"Sonic Flash Flood Sega Genesis Reproduction Video Game Cart","description":"\u003cp\u003e\u003ci\u003e\u003cb\u003eIt's cloudy with a chance of monsoon in South Island today...\u003c\/b\u003e\u003c\/i\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ci\u003eSonic 1 Flash Flood\u003cspan\u003e \u003c\/span\u003e\u003c\/i\u003eis a ROM hack of\u003cspan\u003e \u003c\/span\u003e\u003ci\u003eSonic the Hedghog\u003c\/i\u003e\u003cspan\u003e \u003c\/span\u003ethat features new palette, audio, zone layout and special stage modifications, in addition to new gameplay mechanics. Flood waters rise and recede at random all over the island, significantly changing how the island is navigated. Can you make it through?\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eFeatures:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003e\u003ci\u003eLevel Design\u003c\/i\u003e\u003c\/b\u003e\u003cspan\u003e \u003c\/span\u003e- In addition to the rain effect and water palettes, level layouts are tweaked to account for water physics.\u003c\/li\u003e\n\u003cul\u003e\n\u003cli\u003eMarble Zone has altered lava physics, and Acts 2 and 3 have new shortcuts.\u003c\/li\u003e\n\u003cli\u003eBeing entirely underground, Labyrinth Zone has been affected a bit...differently by the change in weather.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003e\u003ci\u003eGoggles Monitors\u003c\/i\u003e\u003c\/b\u003e\u003cspan\u003e \u003c\/span\u003e- These take the place of air bubbles, and are thus unlimited. Use as many as you need!\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003ci\u003e\u003cb\u003eBadnik Behavior\u003cspan\u003e \u003c\/span\u003e\u003c\/b\u003e\u003c\/i\u003e- The rain and flooding is even affecting Eggman's robots and hazards, causing them to malfunction! Some are even enhanced by the chaotic weather. Strangely, most fire-related hazards (such as flamethrowers and fireballs) remain unaffected, defying all logic.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003e\u003ci\u003eSpecial Stages\u003c\/i\u003e\u003c\/b\u003e\u003cspan\u003e \u003c\/span\u003e- New special stage gameplay style, with art and music changes.\u003cspan\u003e \u003c\/span\u003e\u003ci\u003eGet Yellow Rings\u003c\/i\u003e!\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003e\u003ci\u003eWater Physics\u003c\/i\u003e\u003c\/b\u003e\u003cspan\u003e \u003c\/span\u003e- Some general quality of life improvements to the water physics, and bug fixes are included here (with a few exceptions, for gameplay reasons).\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003e\u003ci\u003eLevel Select\u003c\/i\u003e\u003c\/b\u003e\u003cspan\u003e \u003c\/span\u003e- Available upon pressing start, no code required. Feel free to check out any zone or special stage at your leisure.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003eKnown Bugs:\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMinor graphical bug in the special stage background, and on the results screen.\u003c\/li\u003e\n\u003cli\u003eIn the Special Stages, blocks at the edge of the screen being loaded in flicker, due to the amount of objects.\u003c\/li\u003e\n\u003cli\u003eLevel art mapping glitches crop up on rare occasion.\u003c\/li\u003e\n\u003cli\u003eLabyrinth and Scrap Brain's palette cycles are bit buggy at the moment.\u003c\/li\u003e\n\u003cli\u003eThere are a couple of lingering walk-jump bugs here and there\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cb\u003ePlanned Features\u003c\/b\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eImproved object optimization\u003c\/li\u003e\n\u003cli\u003eImporting Sonic 2-3's child sprite system\u003c\/li\u003e\n\u003cli\u003eUnderwater sound\/music mode\u003c\/li\u003e\n\u003cli\u003eEven more environmental effects.\u003c\/li\u003e\n\u003cli\u003eMore significant changes to bosses, Final Boss, etc.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003ci\u003eThanks for Playing!\u003c\/i\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003eGame has been tested on an original Sega Genesis model 1 and works flawlessly.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003eThank you for looking and let me know if you have any questions, also be sure to check out my other listings. I also do requests for custom labels and games so inquire within.\u003cbr\u003e\u003c\/p\u003e","brand":"RetroGamingLife","offers":[{"title":"Default Title","offer_id":46208079692017,"sku":"sku-49294469333309","price":33.0,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0605\/0784\/8945\/files\/SonicFlashFloodCart.png?v=1749170916","url":"https:\/\/retrogamingofdenver.com\/en-ca\/products\/sonic-flash-flood-sega-genesis-reproduction-video-game-cart","provider":"Retro Gaming of Denver","version":"1.0","type":"link"}