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Dune: War for Arrakis Play Mat - Kickstarter Exclusive
Kickstarter Exclusive Edition of Dune War for Arrakis: Play Mat Board Game Accessory by CMON. Includes 111 cm x 71 cm full color, neoprene play mat with border stitching. Requires Dune: War for Arrakis core game (sold separately).
Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice wields great power. The Emperor gave Arrakis to House Atreides, but then he conspired to replace them with their old rivals, House Harkonnen. Baron Harkonnen crushed the Atreides in a treasonous attack, and now rules the planet with an iron fist. But Paul and Jessica, heirs to House Atreides, are alive, and are mounting a rebellion with the aid of the formidable Fremen, the mysterious inhabitants of the barren expanses of Arrakis.
Only one House will emerge victorious from the coming struggle, while the other will be lost in the desert sands. It’s into this grim reality that players will be thrust in Dune: War for Arrakis.
From the designers of the War of the Ring board game comes the thematic strategy board game Dune: War for Arrakis. Centered around the Desert War events from the acclaimed Dune novel by Frank Herbert, this universe and its iconic characters are brought to life for the first time with a myriad of amazing miniatures. The devious House Harkonnen, with the backing of imperial House Corrino, must battle the remnants of House Atreides, who are allied with the desert Fremen, for control of Arrakis and its most precious resource: the spice melange.
In this asymmetrical strategy game, players fight for control of the planet, maneuvering troops like the Fremen, the Fedaykin, and the fearsome Sardaukar, while sending Spice harvesters into the deep desert, daring to challenge the great Sandworms. The game features an action dice system with numerous event cards that will enable players to retell the Dune saga differently with each playthrough.
As war rages on, House Harkonnen must dominate Arrakis and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad'Dib, must wrestle with his prescient visions and find his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach.